Game Designer:
(Rules, Systems, Economy, UX, & Metrics)
Accomplished Game Designer with over 15 years of professional experience designing and managing outstanding game systems and features for high-profile companies and products. A self-motivated, influential leader and collaborator with expertise in systems assessments, monetization, project management, balancing, prototyping, and more. Builds and maintains lasting relationships, utilizing communication skills to gather and leverage feedback in support of best-in-class products. Exemplary educational qualifications include a Master of Science in Interactive Entertainment Design & Production from the University of Central Florida. Out-of-the-box thinker committed to delivering quality game systems that consistently exceed all expectations.

GREG ARMSTRONG
WORK EXPERIENCE & EDUCATION
Explore the projects below to learn more about my contributions to a variety of games from different genres:
