top of page

SELF PUIBLISHED TITLES

Sometimes, I like to just build games for the sake of building them, and enjoying that process. Here are the games that I have made by myself, and not part of a larger team.

image.png

TELERA (Godot Engine)

A Dice-builder roguelike with an emphasis on quick gameplay rounds, you can really lose yourself in the flow state of Telera. With very simple mechanics, but endless possibilities, Telera is a great way to relax, decompress, roll some dice, and make some big numbers. Combine over 40 types of dice, magic potions, and mysic runes to compete for the highest scores in the world. Every run provides a unique challenge. Are you ready to out-think your luck? Lets roll.

​​

[AVAILABLE ON STEAM]

image.png

Stella Can't Hear (Godot Engine)

Point-and-Click Platformer: In this unique platforming adventure, Players guide the deaf dog Stella through a wide variety of environments in her goal to reach the end of each level. Stella will need you to point where you'd like her to go, not control her directly. Remember, she can't hear you, but she can see where you point. Run, jump, crawl, and climb through over 20 levels! Just don't forget to hydrate! Stella runs slower and jumps lower when she's too thirsty.

​

[AVAILABLE ON STEAM]
 

image.png

QUADDROP (Unreal Engine)

A Puzzle Game Inspired by Lumines from the early 2000s, Quaddrop is a combination of tetris, color matching, and spacial awareness. Match Colors to remove blocks and try to stay alive for as long as possible Featuring endless mode, as well as a series of puzzle modes in a single player campaign. Players can even upload their own music to play!


[DOWNLOAD HERE]
Install & Play

bottom of page